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Use reference on MxDSObject Deserialize calls (#767)
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@@ -46,7 +46,7 @@ public:
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virtual undefined4 VTable0x14(); // vtable+14;
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virtual MxU32 GetSizeOnDisk(); // vtable+18;
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virtual void Deserialize(MxU8** p_source, MxS16 p_unk0x24); // vtable+1c;
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virtual void Deserialize(MxU8*& p_source, MxS16 p_unk0x24); // vtable+1c;
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inline virtual void SetAtomId(MxAtomId p_atomId) { this->m_atomId = p_atomId; } // vtable+20;
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inline Type GetType() const { return (Type) this->m_type; }
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@@ -79,7 +79,7 @@ private:
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MxPresenter* m_unk0x28; // 0x28
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};
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MxDSObject* DeserializeDSObjectDispatch(MxU8**, MxS16);
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MxDSObject* DeserializeDSObjectDispatch(MxU8*&, MxS16);
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// FUNCTION: ISLE 0x401c40
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// MxDSObject::SetAtomId
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