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Implement/match LegoROI/LegoLOD::GetTexture
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@@ -17,6 +17,7 @@ public:
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static LegoTextureInfo* Create(const char* p_name, LegoTexture* p_texture);
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static BOOL SetGroupTexture(Tgl::Mesh* pMesh, LegoTextureInfo* p_textureInfo);
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static BOOL GetGroupTexture(Tgl::Mesh* pMesh, LegoTextureInfo*& p_textureInfo);
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LegoResult FUN_10066010(LegoU8* p_bits);
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@@ -27,4 +28,7 @@ public:
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LPDIRECT3DRMTEXTURE2 m_texture; // 0x0c
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};
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// GLOBAL: LEGO1 0x100db6f0
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// IID_IDirect3DRMTexture2
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#endif // LEGOTEXTUREINFO_H
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