Implement/match LegoROI/LegoLOD::GetTexture

This commit is contained in:
Christian Semmler
2024-04-17 08:44:30 -04:00
parent a64bb4d460
commit ce1756bf7a
6 changed files with 66 additions and 4 deletions

View File

@@ -36,7 +36,7 @@ public:
LegoResult SetFrame(LegoAnim* p_anim, LegoTime p_time);
LegoResult FUN_100a9170(LegoFloat p_red, LegoFloat p_green, LegoFloat p_blue, LegoFloat p_alpha);
LegoResult FUN_100a9210(LegoTextureInfo* p_textureInfo);
LegoResult GetTexture(LegoTextureInfo*&);
LegoResult GetTexture(LegoTextureInfo*& p_textureInfo);
LegoU32 FUN_100a9410(Vector3&, Vector3&, float, float, Vector3&, LegoBool);
void SetName(const LegoChar* p_name);