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Rename LegoPathActor::VTable0x70 to UpdateState (#1219)
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@@ -134,7 +134,7 @@ public:
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void Reset()
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{
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m_roi->SetVisibility(TRUE);
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SetState(0);
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SetActorFlags(0);
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}
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void SetWorld(LegoWorld* p_world) { m_world = p_world; }
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