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Rename LegoPathActor::VTable0x70 to UpdateState (#1219)
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@@ -21,9 +21,9 @@ public:
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~LegoRaceMap() override;
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// LegoPathActor vtable
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MxLong Notify(MxParam& p_param) override; // vtable+0x04
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void ParseAction(char* p_extra) override; // vtable+0x20
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void VTable0x70(float p_time) override = 0; // vtable+0x70
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MxLong Notify(MxParam& p_param) override; // vtable+0x04
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void ParseAction(char* p_extra) override; // vtable+0x20
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void UpdateState(float p_time) override = 0; // vtable+0x70
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// LegoRaceMap vtable
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virtual void FUN_1005d4b0(); // vtable+0x00
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