Rename LegoPathActor::VTable0x70 to UpdateState (#1219)

This commit is contained in:
Christian Semmler
2024-12-13 11:20:03 -07:00
committed by GitHub
parent 263d7d1e4f
commit ce3f71ea0f
44 changed files with 132 additions and 132 deletions

View File

@@ -65,7 +65,7 @@ MxFloat Doors::VTable0xcc(float p_time)
// FUNCTION: LEGO1 0x10066250
// FUNCTION: BETA10 0x10026a45
void Doors::VTable0x70(float p_time)
void Doors::UpdateState(float p_time)
{
assert(m_ltDoor && m_rtDoor);
@@ -75,7 +75,7 @@ void Doors::VTable0x70(float p_time)
switch (m_unk0x154) {
case 0:
m_unk0x154 = 1;
m_state = 0;
m_actorFlags = 0;
break;
case 1:
break;
@@ -108,7 +108,7 @@ void Doors::VTable0x70(float p_time)
m_ltDoor->VTable0x14();
m_rtDoor->VTable0x14();
m_unk0x154 = 1;
m_state = 0;
m_actorFlags = 0;
m_unk0x1f4 = 0;
}
}