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Refactor MxList cursors (#313)
* LegoWorldList * Refactor list cursors * Add decomp markers for list cursors * Fix decomp markers * MxRegionListCursor edit to prevent accuracy drop * Better fix for MxRegionListCursor
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@@ -33,6 +33,18 @@ void MxDSSelectAction::CopyFrom(MxDSSelectAction& p_dsSelectAction)
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this->m_unk0xac->Append(string);
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}
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// SYNTHETIC: LEGO1 0x100cbbd0
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// MxStringListCursor::`scalar deleting destructor'
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// TEMPLATE: LEGO1 0x100cbc40
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// MxListCursor<MxString>::~MxListCursor<MxString>
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// SYNTHETIC: LEGO1 0x100cbc90
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// MxListCursor<MxString>::`scalar deleting destructor'
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// FUNCTION: LEGO1 0x100cbd00
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// MxStringListCursor::~MxStringListCursor
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// FUNCTION: LEGO1 0x100cbd50
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MxDSSelectAction& MxDSSelectAction::operator=(MxDSSelectAction& p_dsSelectAction)
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{
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@@ -130,3 +142,6 @@ void MxDSSelectAction::Deserialize(char** p_source, MxS16 p_unk24)
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*p_source += extraFlag;
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}
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// TEMPLATE: LEGO1 0x100cc450
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// MxListEntry<MxString>::GetValue
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