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Refactor MxList cursors (#313)
* LegoWorldList * Refactor list cursors * Add decomp markers for list cursors * Fix decomp markers * MxRegionListCursor edit to prevent accuracy drop * Better fix for MxRegionListCursor
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@@ -21,6 +21,19 @@ void MxMediaPresenter::Destroy()
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Destroy(FALSE);
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}
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// TODO: These probably belong in another class
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// SYNTHETIC: LEGO1 0x100b46e0
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// MxStreamChunkListCursor::`scalar deleting destructor'
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// TEMPLATE: LEGO1 0x100b4750
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// MxListCursor<MxStreamChunk *>::~MxListCursor<MxStreamChunk *>
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// SYNTHETIC: LEGO1 0x100b47a0
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// MxListCursor<MxStreamChunk *>::`scalar deleting destructor'
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// FUNCTION: LEGO1 0x100b4810
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// MxStreamChunkListCursor::~MxStreamChunkListCursor
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// FUNCTION: LEGO1 0x100b54e0
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void MxMediaPresenter::Init()
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{
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