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Implement MxFlcPresenter::LoadFrame, add flic library (#455)
* WIP * Match * Fix flic.lib * Add source assembly * Rename variable
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@@ -45,7 +45,7 @@ void MxLoopingFlcPresenter::NextFrame()
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else {
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LoadFrame(chunk);
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LoopChunk(chunk);
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m_unk0x68 += m_flicHeader->speed;
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m_unk0x68 += m_flcHeader->speed;
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}
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m_subscriber->DestroyChunk(chunk);
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