Add remaining classes, implement/match LegoObjectFactory (#1026)

* Add missing classes

* Match LegoObjectFactory

* Remove semicolon

* Add symbol

* Fix
This commit is contained in:
Christian Semmler
2024-06-12 20:02:47 -04:00
committed by GitHub
parent abb4483e18
commit cf576ca78f
24 changed files with 657 additions and 51 deletions

View File

@@ -0,0 +1,31 @@
#ifndef ACT3BRICKSTER_H
#define ACT3BRICKSTER_H
#include "act3actor.h"
// VTABLE: LEGO1 0x100d7838 LegoPathActor
// VTABLE: LEGO1 0x100d7908 LegoAnimActor
// SIZE 0x1b4
class Act3Brickster : public Act3Actor {
public:
Act3Brickster();
~Act3Brickster() override;
void ParseAction(char* p_extra) override; // vtable+0x20
void VTable0x70(float p_und) override; // vtable+0x70
MxResult VTable0x94(LegoPathActor*, MxBool) override; // vtable+0x94
void SwitchBoundary(
LegoPathBoundary*& p_boundary,
LegoUnknown100db7f4*& p_edge,
float& p_unk0xe4
) override; // vtable+0x98
MxResult VTable0x9c() override; // vtable+0x9c
// SYNTHETIC: LEGO1 0x10043250
// Act3Brickster::`scalar deleting destructor'
private:
undefined4 m_unk0x20[15]; // 0x20
};
#endif // ACT3BRICKSTER_H