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Add remaining classes, implement/match LegoObjectFactory (#1026)
* Add missing classes * Match LegoObjectFactory * Remove semicolon * Add symbol * Fix
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@@ -21,6 +21,8 @@ public:
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e_torpedos
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};
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JukeBoxState() : m_music(e_pasquell), m_active(FALSE) {}
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// FUNCTION: LEGO1 0x1000f310
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inline const char* ClassName() const override // vtable+0x0c
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{
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