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Implement methods to load dta files. (#673)
* Implement methods to load dta files. * fix style issues * fix vtables * fix more style issues * fix ddtor names * Remove explicit padding, add annotations, asserts * Use List template * trigger CI * Fix class refactor * Match code, fix annotations * Fix * 98% match * Fix --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -98,7 +98,6 @@ public:
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inline MxS32 GetIndex() { return m_index; }
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inline const char* GetKey() { return m_key; }
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private:
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MxS32 m_index; // 0x00
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char m_key[20]; // 0x04
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MxAtomId* m_script; // 0x18
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@@ -203,6 +202,7 @@ public:
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MxS32 GetScriptIndex(const char* p_key);
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static MxS32 GetCurrPathInfo(LegoPathBoundary**, MxS32&);
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const char* FindScript(MxU32 p_id);
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static void CreateInstance();
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static LegoOmni* GetInstance();
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