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Add CalcWorldBoundingVolumes (#651)
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@@ -2,6 +2,7 @@
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#define REALTIME_H
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#include "matrix.h"
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#include "roi.h"
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#define NORMVEC3(dst, src) \
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{ \
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@@ -11,4 +12,8 @@
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void CalcLocalTransform(const Vector3& p_posVec, const Vector3& p_dirVec, const Vector3& p_upVec, Matrix4& p_outMatrix);
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// utility to help derived ROI classes implement
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// update_world_bounding_volumes() using a modelling sphere
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void CalcWorldBoundingVolumes(const BoundingSphere& modelling_sphere, const Matrix4& local2world, BoundingBox&, BoundingSphere&);
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#endif // REALTIME_H
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