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basic name improvements (#930)
* basic name improvements * clang-format --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -54,8 +54,8 @@ public:
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virtual MxResult Tickle(); // vtable+0x00
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LegoCacheSound* FUN_1003d170(const char* p_key);
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LegoCacheSound* FUN_1003d290(LegoCacheSound* p_sound);
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LegoCacheSound* FindSoundByKey(const char* p_key);
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LegoCacheSound* ManageSoundEntry(LegoCacheSound* p_sound);
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LegoCacheSound* FUN_1003dae0(const char* p_one, const char* p_two, MxBool p_three);
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LegoCacheSound* FUN_1003db10(LegoCacheSound* p_one, const char* p_two, MxBool p_three);
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void FUN_1003dc40(LegoCacheSound** p_und);
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@@ -32,13 +32,13 @@ public:
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MxU32 VTable0xd4(LegoControlManagerEvent& p_param) override; // vtable+0xd4
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void VTable0xe4() override; // vtable+0xe4
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void FUN_10010510();
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void ActivateSceneActions();
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// SYNTHETIC: LEGO1 0x1000ff60
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// SkateBoard::`scalar deleting destructor'
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private:
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void FUN_10010270(MxBool p_enable);
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void EnableScenePresentation(MxBool p_enable);
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MxBool m_unk0x160; // 0x160
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Act1State* m_act1state; // 0x164
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