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basic name improvements (#930)
* basic name improvements * clang-format --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -340,7 +340,7 @@ MxU32 Helicopter::VTable0xd8(LegoEndAnimNotificationParam& p_param)
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void Helicopter::VTable0x74(Matrix4& p_transform)
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{
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if (m_userNavFlag) {
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m_roi->FUN_100a46b0(p_transform);
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m_roi->UpdateTransformationRelativeToParent(p_transform);
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FUN_10010c30();
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}
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else {
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@@ -98,7 +98,7 @@ MxU32 SkateBoard::VTable0xcc()
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ControlManager()->Register(this);
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}
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FUN_10010270(m_unk0x160);
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EnableScenePresentation(m_unk0x160);
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Vector3 position = m_roi->GetWorldPosition();
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AnimationManager()->FUN_10064670(&position);
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@@ -122,7 +122,7 @@ MxU32 SkateBoard::VTable0xd4(LegoControlManagerEvent& p_param)
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// FUNCTION: LEGO1 0x10010270
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// FUNCTION: BETA10 0x100f5366
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void SkateBoard::FUN_10010270(MxBool p_enable)
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void SkateBoard::EnableScenePresentation(MxBool p_enable)
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{
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m_act1state = (Act1State*) GameState()->GetState("Act1State");
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if (!m_act1state) {
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@@ -142,12 +142,12 @@ void SkateBoard::FUN_10010270(MxBool p_enable)
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// FUNCTION: BETA10 0x100f5472
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MxU32 SkateBoard::VTable0xd0()
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{
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FUN_10010270(m_unk0x160);
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EnableScenePresentation(m_unk0x160);
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return 1;
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}
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// FUNCTION: LEGO1 0x10010510
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void SkateBoard::FUN_10010510()
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void SkateBoard::ActivateSceneActions()
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{
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if (m_act1state->m_unk0x018 != 3) {
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PlayMusic(JukeboxScript::c_BeachBlvd_Music);
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