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basic name improvements (#930)
* basic name improvements * clang-format --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -609,7 +609,7 @@ MxBool LegoCharacterManager::FUN_100849a0(LegoROI* p_roi, LegoTextureInfo* p_tex
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lodList = dupLodList;
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if (head->GetUnknown0xe0() >= 0) {
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VideoManager()->Get3DManager()->GetLego3DView()->GetViewManager()->FUN_100a66a0(head);
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VideoManager()->Get3DManager()->GetLego3DView()->GetViewManager()->RemoveROIDetailFromScene(head);
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}
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head->SetLODList(lodList);
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@@ -744,7 +744,7 @@ MxBool LegoCharacterManager::SwitchHat(LegoROI* p_roi)
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lodList = dupLodList;
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if (childROI->GetUnknown0xe0() >= 0) {
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VideoManager()->Get3DManager()->GetLego3DView()->GetViewManager()->FUN_100a66a0(childROI);
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VideoManager()->Get3DManager()->GetLego3DView()->GetViewManager()->RemoveROIDetailFromScene(childROI);
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}
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childROI->SetLODList(lodList);
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