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basic name improvements (#930)
* basic name improvements * clang-format --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -135,7 +135,7 @@ MxResult LegoPathActor::VTable0x88(
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}
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right.EqualsCross(&up, &dir);
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m_roi->FUN_100a46b0(matrix);
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m_roi->UpdateTransformationRelativeToParent(matrix);
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if (!m_cameraFlag || !m_userNavFlag) {
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p5.EqualsCross(p_boundary->GetUnknown0x14(), &p3);
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@@ -201,7 +201,7 @@ MxResult LegoPathActor::VTable0x84(
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}
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right.EqualsCross(&up, &dir);
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m_roi->FUN_100a46b0(matrix);
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m_roi->UpdateTransformationRelativeToParent(matrix);
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if (!m_cameraFlag || !m_userNavFlag) {
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p5.EqualsCross(p_boundary->GetUnknown0x14(), &p3);
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