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Implement/match MxVideoManager::Tickle (#128)
* Implement/match MxPresenter::StartAction * Update mxpoint32.h * Implement/match MxVideoManager::Tickle * Update mxlist.h * Update mxpresenter.cpp
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d145f914c4
@@ -20,7 +20,7 @@ void MxPresenter::Init()
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m_currentTickleState = TickleState_Idle;
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m_action = NULL;
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m_location = MxPoint32(0, 0);
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m_locationZ = 0;
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m_displayZ = 0;
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m_unkPresenter = NULL;
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m_previousTickleStates = 0;
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}
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@@ -129,7 +129,7 @@ MxLong MxPresenter::StartAction(MxStreamController *, MxDSAction *p_action)
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MxS32 previousTickleState = this->m_currentTickleState;
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this->m_location = MxPoint32(location[0], location[1]);
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this->m_locationZ = location[2];
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this->m_displayZ = location[2];
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this->m_previousTickleStates |= 1 << (unsigned char)previousTickleState;
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this->m_currentTickleState = TickleState_Ready;
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@@ -236,13 +236,13 @@ MxBool MxPresenter::HasTickleStatePassed(TickleState p_tickleState)
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}
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// OFFSET: LEGO1 0x1000bfc0
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undefined4 MxPresenter::VTable0x4c()
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undefined4 MxPresenter::PutData()
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{
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return 0;
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}
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// OFFSET: LEGO1 0x1000bfd0
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undefined MxPresenter::VTable0x50(undefined4, undefined4)
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MxBool MxPresenter::IsHit(MxS32 p_x, MxS32 p_y)
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{
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return 0;
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return FALSE;
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}
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