Matrix/vector refactor (#426)

This commit is contained in:
Christian Semmler
2024-01-12 19:34:38 -05:00
committed by GitHub
parent eac096036a
commit d24f5db42f
41 changed files with 865 additions and 1365 deletions

View File

@@ -33,7 +33,7 @@ public:
virtual void Init(); // vtable+0x68
virtual undefined4 SetBackend(LegoEntity* p_unk0x4c); // vtable+0x6c
void SetBackendLocation(Vector3Data& p_location, Vector3Data& p_direction, Vector3Data& p_up);
void SetBackendLocation(Mx3DPointFloat& p_location, Mx3DPointFloat& p_direction, Mx3DPointFloat& p_up);
private:
void Destroy(MxBool p_fromDestructor);