Matrix/vector refactor (#426)

This commit is contained in:
Christian Semmler
2024-01-12 19:34:38 -05:00
committed by GitHub
parent eac096036a
commit d24f5db42f
41 changed files with 865 additions and 1365 deletions

View File

@@ -82,7 +82,11 @@ void LegoEntityPresenter::RepeatingTickle()
}
// FUNCTION: LEGO1 0x10053730
void LegoEntityPresenter::SetBackendLocation(Vector3Data& p_location, Vector3Data& p_direction, Vector3Data& p_up)
void LegoEntityPresenter::SetBackendLocation(
Mx3DPointFloat& p_location,
Mx3DPointFloat& p_direction,
Mx3DPointFloat& p_up
)
{
if (m_objectBackend) {
m_objectBackend->SetLocation(p_location, p_direction, p_up, TRUE);