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Matrix/vector refactor (#426)
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@@ -65,7 +65,8 @@ public:
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// FUNCTION: LEGO1 0x1000c730
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virtual void RealizePalette(){}; // vtable+0x70
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virtual undefined VTable0x74(); // vtable+0x74
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virtual undefined VTable0x74(); // vtable+0x74
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// FUNCTION: LEGO1 0x1000c7b0
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virtual LPDIRECTDRAWSURFACE VTable0x78() { return m_unk0x58; }; // vtable+0x78
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