reorganized repo, implemented mxcore

This commit is contained in:
itsmattkc
2023-05-05 02:54:17 -07:00
parent 1690784a8b
commit d4e2fb8d8a
54 changed files with 958 additions and 243 deletions

18
ISLE/define.cpp Normal file
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#include "define.h"
Isle *g_isle = 0;
int g_closed = 0;
const char *WNDCLASS_NAME = "Lego Island MainNoM App";
const char *WINDOW_TITLE = "LEGO<EFBFBD>";
unsigned char g_mousedown = 0;
unsigned char g_mousemoved = 0;
int _DAT_00410050 = 0;
int _DAT_00410054 = 1;
int g_targetWidth = 640;
int g_targetHeight = 480;
unsigned int g_targetDepth = 16;
int _DAT_00410064 = 0;
int _DAT_004101bc = 200;
long g_lastFrameTime = 0;

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ISLE/define.h Normal file
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#ifndef DEFINE_H
#define DEFINE_H
class Isle;
extern Isle *g_isle;
extern int g_closed;
extern const char *WNDCLASS_NAME;
extern const char *WINDOW_TITLE;
extern unsigned char g_mousedown;
extern unsigned char g_mousemoved;
extern int _DAT_00410050;
extern int _DAT_00410054;
extern int g_targetWidth;
extern int g_targetHeight;
extern unsigned int g_targetDepth;
extern int _DAT_00410064;
extern int _DAT_004101bc;
extern long g_lastFrameTime;
#endif // DEFINE_H

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ISLE/ext/lego1.def Normal file
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;
; Definition file of Lego1.dll
; Automatic generated by gendef
; written by Kai Tietz 2008
;
LIBRARY "Lego1.dll"
EXPORTS
??0LegoBackgroundColor@@QAE@PBD0@Z ; has WINAPI (@8)
??0LegoGameState@@QAE@XZ
??0LegoWorld@@QAE@XZ
??0MxAtomId@@QAE@PBDW4LookupMode@@@Z ; has WINAPI (@8)
??0MxBitmap@@QAE@XZ
??0MxCore@@QAE@XZ
??0MxCriticalSection@@QAE@XZ
??0MxDSAction@@QAE@XZ
??0MxDSFile@@QAE@PBDK@Z ; has WINAPI (@8)
??0MxOmniCreateFlags@@QAE@XZ
??0MxOmniCreateParam@@QAE@PBDPAUHWND__@@AAVMxVideoParam@@VMxOmniCreateFlags@@@Z ; has WINAPI (@16)
??0MxString@@QAE@ABV0@@Z ; has WINAPI (@4)
??0MxVideoParam@@QAE@AAV0@@Z ; has WINAPI (@4)
??0MxVideoParam@@QAE@AAVMxRect32@@PAVMxPalette@@KAAVMxVideoParamFlags@@@Z ; has WINAPI (@16)
??0MxVideoParam@@QAE@XZ
??0MxVideoParamFlags@@QAE@XZ
??1LegoEntity@@UAE@XZ
??1LegoGameState@@QAE@XZ
??1LegoWorld@@UAE@XZ
??1MXIOINFO@@QAE@XZ
??1MxAtomId@@QAE@XZ
??1MxBitmap@@UAE@XZ
??1MxCore@@UAE@XZ
??1MxCriticalSection@@QAE@XZ
??1MxDSAction@@UAE@XZ
??1MxDSFile@@UAE@XZ
??1MxPresenter@@UAE@XZ
??1MxString@@UAE@XZ
??1MxVideoParam@@QAE@XZ
??4MxAtomId@@QAEAAV0@ABV0@@Z ; has WINAPI (@4)
??4MxString@@QAEABV0@PBD@Z ; has WINAPI (@4)
??4MxVideoParam@@QAEAAV0@ABV0@@Z ; has WINAPI (@4)
??8MxPalette@@QAEEAAV0@@Z ; has WINAPI (@4)
?BackgroundAudioManager@@YAPAVMxBackgroundAudioManager@@XZ
?Close@MxDSFile@@UAEJXZ
?Close@MxStreamer@@QAEJPBD@Z ; has WINAPI (@4)
?CreateBackgroundAudio@LegoOmni@@QAEXXZ
?CreateInstance@LegoOmni@@SAXXZ
?CreatePalette@MxBitmap@@UAEPAVMxPalette@@XZ
?CreateStreamObject@@YAPAVMxDSObject@@PAVMxDSFile@@F@Z
?DestroyInstance@MxOmni@@SAXXZ
?Detach@MxPalette@@QAEXXZ
?DisableRMDevice@LegoVideoManager@@QAEHXZ
?DoneTickle@MxPresenter@@MAEXXZ
?Enable@MxBackgroundAudioManager@@QAEXE@Z ; has WINAPI (@4)
?Enable@MxPresenter@@UAEXE@Z ; has WINAPI (@4)
?EnableFullScreenMovie@LegoVideoManager@@QAEXEE@Z ; has WINAPI (@8)
?EnableRMDevice@LegoVideoManager@@QAEHXZ
?EndAction@MxPresenter@@UAEXXZ
?EventManager@@YAPAVMxEventManager@@XZ
?FlipToGDISurface@MxDirectDraw@@QAEHXZ
?GameState@@YAPAVLegoGameState@@XZ
?GetBufferSize@MxDSFile@@UAEKXZ
?GetCD@MxOmni@@SAPBDXZ
?GetCurrPathInfo@LegoOmni@@SAHPAPAVLegoPathBoundary@@AAH@Z
?GetDefaults@LegoNavController@@SAXPAHPAM11111111PAE@Z
?GetHD@MxOmni@@SAPBDXZ
?GetInstance@LegoOmni@@SAPAV1@XZ
?GetInstance@MxOmni@@SAPAV1@XZ
?GetInstance@MxScheduler@@SAPAV1@XZ
?GetNoCD_SourceName@@YAPBDXZ
?GetPartsThreshold@RealtimeView@@SAMXZ
?GetPrimaryBitDepth@MxDirectDraw@@SAHXZ
?GetRealTime@MxTimer@@QAEJXZ
?GetStreamBuffersNum@MxDSFile@@UAEKXZ
?GetUserMaxLOD@RealtimeView@@SAMXZ
?GetVariable@MxVariableTable@@QAEPBDPBD@Z ; has WINAPI (@4)
?Init@MxPresenter@@IAEXXZ
?InputManager@@YAPAVLegoInputManager@@XZ
?InvalidateRect@MxVideoManager@@QAEXAAVMxRect32@@@Z ; has WINAPI (@4)
?IsSound3D@MxOmni@@SAEXZ
?Lego@@YAPAVLegoOmni@@XZ
?Load@LegoGameState@@QAEJK@Z ; has WINAPI (@4)
?MSoundManager@@YAPAVMxSoundManager@@XZ
?MakeSourceName@@YAXPADPBD@Z
?MoveCursor@LegoVideoManager@@QAEXHH@Z ; has WINAPI (@8)
?MusicManager@@YAPAVMxMusicManager@@XZ
?NotificationManager@@YAPAVMxNotificationManager@@XZ
?Notify@MxCore@@UAEJAAVMxParam@@@Z ; has WINAPI (@4)
?Open@MxDSFile@@UAEJK@Z ; has WINAPI (@4)
?Open@MxStreamer@@QAEPAVMxStreamController@@PBDG@Z ; has WINAPI (@8)
?ParseExtra@MxPresenter@@MAEXXZ
?Pause@MxDirectDraw@@QAEHH@Z ; has WINAPI (@4)
?PickEntity@@YAPAVLegoEntity@@JJ@Z
?PickROI@@YAPAVLegoROI@@JJ@Z
?QueueEvent@LegoInputManager@@QAEXW4NotificationId@@EJJE@Z ; has WINAPI (@20)
?Read@MxBitmap@@UAEJPBD@Z ; has WINAPI (@4)
?Read@MxDSFile@@UAEJPAEK@Z ; has WINAPI (@8)
?RealizePalette@MxVideoManager@@UAEJPAVMxPalette@@@Z ; has WINAPI (@4)
?Register@LegoInputManager@@QAEXPAVMxCore@@@Z ; has WINAPI (@4)
?RemoveAll@ViewManager@@QAEXPAVViewROI@@@Z ; has WINAPI (@4)
?RemoveWorld@LegoOmni@@QAEXABVMxAtomId@@J@Z ; has WINAPI (@8)
?Save@LegoGameState@@QAEJK@Z ; has WINAPI (@4)
?Seek@MxDSFile@@UAEJJH@Z ; has WINAPI (@8)
?SerializePlayersInfo@LegoGameState@@QAEXF@Z ; has WINAPI (@4)
?SerializeScoreHistory@LegoGameState@@QAEXF@Z ; has WINAPI (@4)
?SetCD@MxOmni@@SAXPBD@Z
?SetDefaults@LegoNavController@@SAXHMMMMMMMMME@Z
?SetDeviceName@MxVideoParam@@QAEXPAD@Z ; has WINAPI (@4)
?SetDisplayBB@LegoROI@@QAEXH@Z ; has WINAPI (@4)
?SetDoMutex@MxCriticalSection@@SAXXZ
?SetHD@MxOmni@@SAXPBD@Z
?SetObjectName@MxDSObject@@QAEXPBD@Z ; has WINAPI (@4)
?SetOmniUserMessage@@YAXP6AXPBDH@Z@Z
?SetPartsThreshold@RealtimeView@@SAXM@Z
?SetSavePath@LegoGameState@@QAEXPAD@Z ; has WINAPI (@4)
?SetSound3D@MxOmni@@SAXE@Z
?SetUserMaxLOD@RealtimeView@@SAXM@Z
?SetVariable@MxVariableTable@@QAEXPAVMxVariable@@@Z ; has WINAPI (@4)
?SetVariable@MxVariableTable@@QAEXPBD0@Z ; has WINAPI (@8)
?SetWaitIndicator@MxTransitionManager@@QAEXPAVMxVideoPresenter@@@Z ; has WINAPI (@4)
?SoundManager@@YAPAVLegoSoundManager@@XZ
?Start@@YAJPAVMxDSAction@@@Z
?StartAction@MxPresenter@@UAEJPAVMxStreamController@@PAVMxDSAction@@@Z ; has WINAPI (@8)
?StartMultiTasking@MxScheduler@@QAEXK@Z ; has WINAPI (@4)
?Streamer@@YAPAVMxStreamer@@XZ
?Tickle@MxPresenter@@UAEJXZ
?TickleManager@@YAPAVMxTickleManager@@XZ
?Timer@@YAPAVMxTimer@@XZ
?TransitionManager@@YAPAVMxTransitionManager@@XZ
?UnRegister@LegoInputManager@@QAEXPAVMxCore@@@Z ; has WINAPI (@4)
?VariableTable@@YAPAVMxVariableTable@@XZ
?VideoManager@@YAPAVLegoVideoManager@@XZ
?configureLegoAnimationManager@LegoAnimationManager@@SAXH@Z
?configureLegoBuildingManager@LegoBuildingManager@@SAXH@Z
?configureLegoModelPresenter@LegoModelPresenter@@SAXH@Z
?configureLegoPartPresenter@LegoPartPresenter@@SAXHH@Z
?configureLegoROI@LegoROI@@SAXH@Z
?configureLegoWorldPresenter@LegoWorldPresenter@@SAXH@Z
_DllMain@12@12

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ISLE/ext/lego1.exp Normal file

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ISLE/ext/lego1.lib Normal file

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ISLE/isle.cpp Normal file
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#include "isle.h"
#include "define.h"
#include "legoomni.h"
#include "mxdirectdraw.h"
#include "mxdsaction.h"
#include "mxomni.h"
#include "res/resource.h"
RECT windowRect = {0, 0, 640, 480};
Isle::Isle()
{
m_hdPath = NULL;
m_cdPath = NULL;
m_deviceId = NULL;
m_savePath = NULL;
m_fullScreen = 1;
m_flipSurfaces = 0;
m_backBuffersInVram = 1;
m_using8bit = 0;
m_using16bit = 1;
m_unk24 = 0;
m_drawCursor = 0;
m_use3dSound = 1;
m_useMusic = 1;
m_useJoystick = 0;
m_joystickIndex = 0;
m_wideViewAngle = 1;
m_islandQuality = 1;
m_islandTexture = 1;
m_gameStarted = 0;
m_frameDelta = 10;
m_windowActive = 1;
MxRect32 rect;
rect.m_left = 0;
rect.m_top = 0;
rect.m_right = 639;
rect.m_bottom = 479;
MxVideoParamFlags f;
m_videoParam = MxVideoParam(rect, NULL, 1, f);
m_videoParam.flags().Enable16Bit(MxDirectDraw::GetPrimaryBitDepth() == 16);
m_windowHandle = NULL;
m_cursorArrow = NULL;
m_cursorBusy = NULL;
m_cursorNo = NULL;
m_cursorCurrent = NULL;
LegoOmni::CreateInstance();
}
Isle::~Isle()
{
if (LegoOmni::GetInstance()) {
close();
MxOmni::DestroyInstance();
}
if (m_hdPath) {
delete [] m_hdPath;
}
if (m_cdPath) {
delete [] m_cdPath;
}
if (m_deviceId) {
delete [] m_deviceId;
}
if (m_savePath) {
delete [] m_savePath;
}
}
void Isle::close()
{
MxDSAction ds;
if (Lego()) {
GameState()->Save(0);
if (InputManager()) {
InputManager()->QueueEvent(KEYDOWN, 0, 0, 0, 0x20);
}
// FIXME: Untangle
//VideoManager()->GetViewManager()->RemoveAll(NULL);
//ViewManager::RemoveAll
// (*(ViewManager **)(*(int *)(*(int *)(pLVar4 + 0x68) + 8) + 0x88), NULL);
MxAtomId id;
long local_88 = 0;
Lego()->RemoveWorld(id, local_88);
Lego()->vtable24(ds);
TransitionManager()->SetWaitIndicator(NULL);
Lego()->vtable3c();
long lVar8;
do {
lVar8 = Streamer()->Close(NULL);
} while (lVar8 == 0);
while (Lego()) {
if (Lego()->vtable28(ds) != 0) {
break;
}
Timer()->GetRealTime();
TickleManager()->vtable08();
}
}
}
BOOL readReg(LPCSTR name, LPSTR outValue, DWORD outSize)
{
HKEY hKey;
DWORD valueType;
if (RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE\\Mindscape\\LEGO Island", 0, KEY_READ, &hKey) == ERROR_SUCCESS) {
if (RegQueryValueExA(hKey, name, NULL, &valueType, (LPBYTE) outValue, &outSize) == ERROR_SUCCESS) {
if (RegCloseKey(hKey) == ERROR_SUCCESS) {
return TRUE;
}
}
}
return FALSE;
}
int readRegBool(LPCSTR name, BOOL *out)
{
char buffer[256];
BOOL read = readReg(name, buffer, 0x100);
if (read) {
if (strcmp("YES", buffer) == 0) {
*out = TRUE;
return TRUE;
}
if (strcmp("NO", buffer) == 0) {
*out = FALSE;
return TRUE;
}
}
return FALSE;
}
int readRegInt(LPCSTR name, int *out)
{
char buffer[256];
if (readReg(name, buffer, 0x100)) {
*out = atoi(buffer);
return TRUE;
}
return FALSE;
}
void Isle::loadConfig()
{
char buffer[256];
if (!readReg("diskpath", buffer, 0x400)) {
strcpy(buffer, MxOmni::GetHD());
}
m_hdPath = new char[strlen(buffer) + 1];
strcpy(m_hdPath, buffer);
MxOmni::SetHD(m_hdPath);
if (!readReg("cdpath", buffer, 0x400)) {
strcpy(buffer, MxOmni::GetCD());
}
m_cdPath = new char[strlen(buffer) + 1];
strcpy(m_cdPath, buffer);
MxOmni::SetCD(m_cdPath);
readRegBool("Flip Surfaces", &m_flipSurfaces);
readRegBool("Full Screen", &m_fullScreen);
readRegBool("Wide View Angle", &m_wideViewAngle);
readRegBool("3DSound", &m_use3dSound);
readRegBool("Music", &m_useMusic);
readRegBool("UseJoystick", &m_useJoystick);
readRegInt("JoystickIndex", &m_joystickIndex);
readRegBool("Draw Cursor", &m_drawCursor);
int backBuffersInVRAM;
if (readRegBool("Back Buffers in Video RAM",&backBuffersInVRAM)) {
m_backBuffersInVram = !backBuffersInVRAM;
}
int bitDepth;
if (readRegInt("Display Bit Depth", &bitDepth)) {
if (bitDepth == 8) {
m_using8bit = TRUE;
} else if (bitDepth == 16) {
m_using16bit = TRUE;
}
}
if (!readReg("Island Quality", buffer, 0x400)) {
strcpy(buffer, "1");
}
m_islandQuality = atoi(buffer);
if (!readReg("Island Texture", buffer, 0x400)) {
strcpy(buffer, "1");
}
m_islandTexture = atoi(buffer);
if (readReg("3D Device ID", buffer, 0x400)) {
m_deviceId = new char[strlen(buffer) + 1];
strcpy(m_deviceId, buffer);
}
if (readReg("savepath", buffer, 0x400)) {
m_savePath = new char[strlen(buffer) + 1];
strcpy(m_savePath, buffer);
}
}
void Isle::setupVideoFlags(BOOL fullScreen, BOOL flipSurfaces, BOOL backBuffers,
BOOL using8bit, BOOL m_using16bit, BOOL param_6, BOOL param_7,
BOOL wideViewAngle, char *deviceId)
{
m_videoParam.flags().EnableFullScreen(fullScreen);
m_videoParam.flags().EnableFlipSurfaces(flipSurfaces);
m_videoParam.flags().EnableBackBuffers(backBuffers);
m_videoParam.flags().EnableUnknown1(param_6);
m_videoParam.flags().SetUnknown3(param_7);
m_videoParam.flags().EnableUnknown2();
m_videoParam.flags().EnableWideViewAngle(wideViewAngle);
m_videoParam.SetDeviceName(deviceId);
if (using8bit) {
m_videoParam.flags().Set8Bit();
}
if (m_using16bit) {
m_videoParam.flags().Set16Bit();
}
}
BOOL Isle::setupLegoOmni()
{
char mediaPath[256];
GetProfileStringA("LEGO Island", "MediaPath", "", mediaPath, 256);
if (Lego()->Create(MxOmniCreateParam(mediaPath, (struct HWND__ *) m_windowHandle, m_videoParam, MxOmniCreateFlags())) != FAILURE) {
VariableTable()->SetVariable("ACTOR_01", "");
TickleManager()->vtable1c(VideoManager(), 10);
return TRUE;
}
return FALSE;
}
void Isle::setupCursor(WPARAM wParam)
{
switch (wParam) {
case 0:
m_cursorCurrent = m_cursorArrow;
break;
case 1:
m_cursorCurrent = m_cursorBusy;
break;
case 2:
m_cursorCurrent = m_cursorNo;
break;
case 0xB:
m_cursorCurrent = NULL;
break;
}
SetCursor(m_cursorCurrent);
}
LRESULT WINAPI WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
if (!g_isle) {
return DefWindowProcA(hWnd, uMsg, wParam, lParam);
}
switch (uMsg) {
case WM_PAINT:
return DefWindowProcA(hWnd, WM_PAINT, wParam, lParam);
case WM_ACTIVATE:
return DefWindowProcA(hWnd, WM_ACTIVATE, wParam, lParam);
case WM_ACTIVATEAPP:
if (g_isle) {
if ((wParam != 0) && (g_isle->m_fullScreen)) {
MoveWindow(hWnd, windowRect.left, windowRect.top,
(windowRect.right - windowRect.left) + 1,
(windowRect.bottom - windowRect.top) + 1, TRUE);
}
g_isle->m_windowActive = wParam;
}
return DefWindowProcA(hWnd,WM_ACTIVATEAPP,wParam,lParam);
case WM_CLOSE:
if (!g_closed && g_isle) {
if (g_isle) {
delete g_isle;
}
g_isle = NULL;
g_closed = TRUE;
return 0;
}
return DefWindowProcA(hWnd,WM_CLOSE,wParam,lParam);
case WM_GETMINMAXINFO:
{
MINMAXINFO *mmi = (MINMAXINFO *) lParam;
mmi->ptMaxTrackSize.x = (windowRect.right - windowRect.left) + 1;
mmi->ptMaxTrackSize.y = (windowRect.bottom - windowRect.top) + 1;
mmi->ptMinTrackSize.x = (windowRect.right - windowRect.left) + 1;
mmi->ptMinTrackSize.y = (windowRect.bottom - windowRect.top) + 1;
return 0;
}
case WM_ENTERMENULOOP:
return DefWindowProcA(hWnd,WM_ENTERMENULOOP,wParam,lParam);
case WM_SYSCOMMAND:
if (wParam == 0xf140) {
return 0;
}
if (wParam == 0xf060 && g_closed == 0) {
if (g_isle) {
if (_DAT_00410050 != 0) {
ShowWindow(g_isle->m_windowHandle, SW_RESTORE);
}
PostMessageA(g_isle->m_windowHandle, 0x10, 0, 0);
return 0;
}
} else if (g_isle && g_isle->m_fullScreen && (wParam == 0xf010 || wParam == 0xf100)) {
return 0;
}
return DefWindowProcA(hWnd,WM_SYSCOMMAND,wParam,lParam);
case WM_EXITMENULOOP:
return DefWindowProcA(hWnd,WM_EXITMENULOOP,wParam,lParam);
case WM_MOVING:
if (g_isle && g_isle->m_fullScreen) {
GetWindowRect(hWnd, (LPRECT) lParam);
return 0;
}
return DefWindowProcA(hWnd,WM_MOVING,wParam,lParam);
case WM_NCPAINT:
if (g_isle && g_isle->m_fullScreen) {
return 0;
}
return DefWindowProcA(hWnd, WM_NCPAINT, wParam, lParam);
case WM_DISPLAYCHANGE:
if (g_isle && VideoManager() && g_isle->m_fullScreen && VideoManager()->m_unk74 && VideoManager()->m_unk74[0x220]) {
if (_DAT_00410054 == 0) {
unsigned char valid = FALSE;
if (LOWORD(lParam) == g_targetWidth && HIWORD(lParam) == g_targetHeight && g_targetDepth == wParam) {
valid = TRUE;
}
if (_DAT_00410050 == 0) {
if (!valid) {
_DAT_00410050 = 1;
Lego()->vtable38();
VideoManager()->DisableRMDevice();
}
} else if (valid) {
_DAT_00410064 = 1;
}
} else {
_DAT_00410054 = 0;
g_targetDepth = wParam;
}
}
return DefWindowProcA(hWnd, WM_DISPLAYCHANGE, wParam, lParam);
case WM_SETCURSOR:
case WM_KEYDOWN:
case WM_MOUSEMOVE:
case WM_TIMER:
case WM_LBUTTONDOWN:
case WM_LBUTTONUP:
case 0x5400:
{
NotificationId type = NONE;
unsigned char keyCode = 0;
switch (uMsg) {
case WM_KEYDOWN:
if (lParam & 0x40000000) {
return DefWindowProcA(hWnd,WM_KEYDOWN,wParam,lParam);
}
keyCode = wParam;
type = KEYDOWN;
break;
case WM_MOUSEMOVE:
g_mousemoved = 1;
type = MOUSEMOVE;
break;
case WM_TIMER:
type = TIMER;
break;
case WM_SETCURSOR:
if (g_isle) {
HCURSOR hCursor = g_isle->m_cursorCurrent;
if (hCursor == g_isle->m_cursorBusy || hCursor == g_isle->m_cursorNo || !hCursor) {
SetCursor(hCursor);
return 0;
}
}
break;
case WM_LBUTTONDOWN:
g_mousedown = 1;
type = MOUSEDOWN;
break;
case WM_LBUTTONUP:
g_mousedown = 0;
type = MOUSEUP;
break;
case 0x5400:
if (g_isle) {
g_isle->setupCursor(wParam);
return 0;
}
}
if (g_isle) {
if (InputManager()) {
InputManager()->QueueEvent(type, wParam, LOWORD(lParam), HIWORD(lParam), keyCode);
}
if (g_isle && g_isle->m_drawCursor && type == MOUSEMOVE) {
unsigned short x = LOWORD(lParam);
unsigned short y = HIWORD(lParam);
if (639 < x) {
x = 639;
}
if (479 < y) {
y = 479;
}
VideoManager()->MoveCursor(x,y);
}
}
return 0;
}
}
return DefWindowProcA(hWnd,uMsg,wParam,lParam);
}
MxResult Isle::setupWindow(HINSTANCE hInstance)
{
WNDCLASSA wndclass;
ZeroMemory(&wndclass, sizeof(WNDCLASSA));
loadConfig();
setupVideoFlags(m_fullScreen, m_flipSurfaces, m_backBuffersInVram, m_using8bit,
m_using16bit, m_unk24, FALSE, m_wideViewAngle, m_deviceId);
MxOmni::SetSound3D(m_use3dSound);
srand(timeGetTime() / 1000);
SystemParametersInfoA(SPI_SETMOUSETRAILS, 0, NULL, 0);
ZeroMemory(&wndclass, sizeof(WNDCLASSA));
wndclass.cbClsExtra = 0;
wndclass.style = CS_HREDRAW | CS_VREDRAW;
wndclass.lpfnWndProc = WndProc;
wndclass.cbWndExtra = 0;
wndclass.hIcon = LoadIconA(hInstance, MAKEINTRESOURCE(APP_ICON));
wndclass.hCursor = LoadCursorA(hInstance, MAKEINTRESOURCE(ISLE_ARROW));
m_cursorCurrent = wndclass.hCursor;
m_cursorArrow = wndclass.hCursor;
m_cursorBusy = LoadCursorA(hInstance, MAKEINTRESOURCE(ISLE_BUSY));
m_cursorNo = LoadCursorA(hInstance, MAKEINTRESOURCE(ISLE_NO));
wndclass.hInstance = hInstance;
wndclass.hbrBackground = (HBRUSH) GetStockObject(BLACK_BRUSH);
wndclass.lpszClassName = WNDCLASS_NAME;
if (!RegisterClassA(&wndclass)) {
return FAILURE;
}
DWORD dwStyle;
int x, y, width, height;
if (!m_fullScreen) {
AdjustWindowRectEx(&windowRect, WS_CAPTION | WS_SYSMENU, 0, WS_EX_APPWINDOW);
height = windowRect.bottom - windowRect.top;
width = windowRect.right - windowRect.left;
y = CW_USEDEFAULT;
x = CW_USEDEFAULT;
dwStyle = WS_CAPTION | WS_SYSMENU | WS_MAXIMIZEBOX | WS_MINIMIZEBOX;
} else {
AdjustWindowRectEx(&windowRect, WS_CAPTION | WS_SYSMENU, 0, WS_EX_APPWINDOW);
height = windowRect.bottom - windowRect.top;
width = windowRect.right - windowRect.left;
dwStyle = WS_CAPTION | WS_SYSMENU;
x = windowRect.left;
y = windowRect.top;
}
m_windowHandle = CreateWindowExA(WS_EX_APPWINDOW, WNDCLASS_NAME, WINDOW_TITLE, dwStyle,
x, y, width + 1, height + 1, NULL, NULL, hInstance, NULL);
if (!m_windowHandle) {
return FAILURE;
}
if (m_fullScreen) {
MoveWindow(m_windowHandle, windowRect.left, windowRect.top, (windowRect.right - windowRect.left) + 1, (windowRect.bottom - windowRect.top) + 1, TRUE);
}
ShowWindow(m_windowHandle, SW_SHOWNORMAL);
UpdateWindow(m_windowHandle);
if (!setupLegoOmni()) {
return FAILURE;
}
GameState()->SetSavePath(m_savePath);
GameState()->SerializePlayersInfo(1);
GameState()->SerializeScoreHistory(1);
int iVar10;
if (m_islandQuality == 0) {
iVar10 = 1;
} else if (m_islandQuality == 1) {
iVar10 = 2;
} else {
iVar10 = 100;
}
int uVar1 = (m_islandTexture == 0);
LegoModelPresenter::configureLegoModelPresenter(uVar1);
LegoPartPresenter::configureLegoPartPresenter(uVar1,iVar10);
LegoWorldPresenter::configureLegoWorldPresenter(m_islandQuality);
LegoBuildingManager::configureLegoBuildingManager(m_islandQuality);
LegoROI::configureLegoROI(iVar10);
LegoAnimationManager::configureLegoAnimationManager(m_islandQuality);
if (LegoOmni::GetInstance()) {
if (LegoOmni::GetInstance()->GetInputManager()) {
LegoOmni::GetInstance()->GetInputManager()->m_unk00[0xCD] = m_useJoystick;
LegoOmni::GetInstance()->GetInputManager()->m_unk00[0x67] = m_joystickIndex;
}
}
if (m_fullScreen) {
MoveWindow(m_windowHandle, windowRect.left, windowRect.top, (windowRect.right - windowRect.left) + 1, (windowRect.bottom - windowRect.top) + 1, TRUE);
}
ShowWindow(m_windowHandle, SW_SHOWNORMAL);
UpdateWindow(m_windowHandle);
return SUCCESS;
}
void Isle::tick(BOOL sleepIfNotNextFrame)
{
if (this->m_windowActive) {
if (!Lego()) return;
if (!TickleManager()) return;
if (!Timer()) return;
long currentTime = Timer()->GetRealTime();
if (currentTime < g_lastFrameTime) {
g_lastFrameTime = -this->m_frameDelta;
}
if (this->m_frameDelta + g_lastFrameTime < currentTime) {
if (!Lego()->vtable40()) {
TickleManager()->vtable08();
}
g_lastFrameTime = currentTime;
if (_DAT_004101bc == 0) {
return;
}
_DAT_004101bc--;
if (_DAT_004101bc != 0) {
return;
}
LegoOmni::GetInstance()->CreateBackgroundAudio();
BackgroundAudioManager()->Enable(this->m_useMusic);
MxStreamController *stream = Streamer()->Open("\\lego\\scripts\\isle\\isle", 0);
MxDSAction ds;
if (!stream) {
stream = Streamer()->Open("\\lego\\scripts\\nocd", 0);
if (!stream) {
return;
}
ds.m_atomId = stream->atom;
ds.m_unk24 = 0xFFFF;
ds.m_unk1c = 0;
VideoManager()->EnableFullScreenMovie(TRUE, TRUE);
if (Start(&ds) != SUCCESS) {
return;
}
} else {
ds.m_atomId = stream->atom;
ds.m_unk24 = 0xFFFF;
ds.m_unk1c = 0;
if (Start(&ds) != SUCCESS) {
return;
}
this->m_gameStarted = 1;
}
return;
}
if (sleepIfNotNextFrame == 0) return;
}
Sleep(0);
}

76
ISLE/isle.h Normal file
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#ifndef ISLE_H
#define ISLE_H
#include <Windows.h>
#include "mxresult.h"
#include "mxvideoparam.h"
class Isle
{
public:
Isle();
~Isle();
static void close();
MxResult setupWindow(HINSTANCE hInstance);
void tick(BOOL sleepIfNotNextFrame);
BOOL setupLegoOmni();
void loadConfig();
void setupVideoFlags(BOOL fullScreen, BOOL flipSurfaces, BOOL backBuffers,
BOOL using8bit, BOOL m_using16bit, BOOL param_6, BOOL param_7,
BOOL wideViewAngle, char *deviceId);
void setupCursor(WPARAM wParam);
//private:
// 0
LPSTR m_hdPath;
LPSTR m_cdPath;
LPSTR m_deviceId;
LPSTR m_savePath;
// 10
BOOL m_fullScreen;
BOOL m_flipSurfaces;
BOOL m_backBuffersInVram;
BOOL m_using8bit;
// 20
BOOL m_using16bit;
int m_unk24;
BOOL m_use3dSound;
BOOL m_useMusic;
// 30
BOOL m_useJoystick;
int m_joystickIndex;
BOOL m_wideViewAngle;
int m_islandQuality;
// 40
int m_islandTexture;
int m_gameStarted;
long m_frameDelta;
// 4c
MxVideoParam m_videoParam;
// 70
BOOL m_windowActive;
HWND m_windowHandle;
BOOL m_drawCursor;
HCURSOR m_cursorArrow;
// 80
HCURSOR m_cursorBusy;
HCURSOR m_cursorNo;
HCURSOR m_cursorCurrent;
};
#endif // ISLE_H

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ISLE/main.cpp Normal file
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#include <DSOUND.H>
#include <Windows.h>
#include "define.h"
#include "isle.h"
#include "legoomni.h"
BOOL findExistingInstance(void)
{
HWND hWnd = FindWindowA(WNDCLASS_NAME, WINDOW_TITLE);
if (hWnd) {
if (SetForegroundWindow(hWnd)) {
ShowWindow(hWnd, SW_RESTORE);
}
return 0;
}
return 1;
}
BOOL startDirectSound(void)
{
LPDIRECTSOUND lpDS;
HRESULT ret = DirectSoundCreate(NULL, &lpDS, NULL);
if (ret == DS_OK && lpDS != NULL) {
lpDS->Release();
return TRUE;
}
return FALSE;
}
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd)
{
// TEMP: Load our recompiled library if available
LoadLibraryA("LEGO2");
// Look for another instance, if we find one, bring it to the foreground instead
if (!findExistingInstance()) {
return 0;
}
// Attempt to create DirectSound instance
BOOL soundReady = FALSE;
for (int i = 0; i < 20; i++) {
if (startDirectSound()) {
soundReady = TRUE;
break;
}
Sleep(500);
}
// Throw error if sound unavailable
if (!soundReady) {
MessageBoxA(NULL, "\"LEGO<EFBFBD> Island\" is not detecting a DirectSound compatible sound card. Please quit all other applications and try again.",
"Lego Island Error",0);
return 0;
}
// Create global app instance
g_isle = new Isle();
// Create window
if (g_isle->setupWindow(hInstance) != SUCCESS) {
MessageBoxA(NULL, "\"LEGO<EFBFBD> Island\" failed to start. Please quit all other applications and try again.", "LEGO<EFBFBD> Island Error",0);
return 0;
}
// Get reference to window
HWND window;
if (g_isle->m_windowHandle) {
window = g_isle->m_windowHandle;
}
// Load accelerator (don't know what this does)
LoadAcceleratorsA(hInstance, "AppAccel");
MSG msg;
while (!g_closed) {
while (!PeekMessageA(&msg, NULL, 0, 0, PM_NOREMOVE)) {
if (g_isle) {
g_isle->tick(1);
}
}
if (g_isle) {
g_isle->tick(1);
}
if (g_closed) {
break;
}
do {
if (!PeekMessageA(&msg, NULL, 0, 0, PM_REMOVE)) {
break;
}
MSG nextMsg;
if (!g_isle
|| !g_isle->m_windowHandle
|| msg.message != WM_MOUSEMOVE
|| !PeekMessageA(&nextMsg, NULL, 0, 0, PM_NOREMOVE)
|| nextMsg.message != WM_MOUSEMOVE) {
TranslateMessage(&msg);
DispatchMessageA(&msg);
}
if (_DAT_00410064 != 0) {
_DAT_00410064 = 0;
VideoManager()->EnableRMDevice();
_DAT_00410050 = 0;
Lego()->vtable3c();
}
if (g_closed) {
break;
}
if (g_mousedown == 0) {
LAB_00401bc7:
if (g_mousemoved) {
g_mousemoved = FALSE;
}
} else if (g_mousemoved) {
if (g_isle) {
g_isle->tick(0);
}
goto LAB_00401bc7;
}
} while (!g_closed);
}
DestroyWindow(window);
return msg.wParam;
}

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ISLE/res/resource.h Normal file
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#define ISLE_ARROW 102
#define ISLE_NO 103
#define ISLE_BUSY 104
#define APP_ICON 105