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Implement LegoAnimationManager::FUN_100609f0 / LegoTranInfo (#820)
* Implement LegoAnimationManager::FUN_100609f0 / LegoTranInfo * use NULL
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@@ -55,7 +55,7 @@ public:
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virtual MxLong GetUnknown90(); // vtable+3c;
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virtual MxLong GetElapsedTime(); // vtable+40;
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void AppendData(MxU16 p_extraLength, const char* p_extraData);
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void AppendExtra(MxU16 p_extraLength, const char* p_extraData);
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inline void GetExtra(MxU16& p_extraLength, char*& p_extraData)
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{
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