Implement LegoPathActor::Vtable0x6c (#810)

* Implement LegoPathActor::VTable0x6c

* Update LEGO1/lego/legoomni/src/paths/legopathactor.cpp

Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>

* Fix logic / match

* Add BETA annotation

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
This commit is contained in:
Nathan M Gilbert
2024-04-17 06:34:21 -04:00
committed by GitHub
parent 536c4336f3
commit d639eb4c2b
19 changed files with 189 additions and 30 deletions

View File

@@ -59,7 +59,7 @@ public:
virtual MxResult CreateAnim(MxStreamChunk* p_chunk); // vtable+0x88
virtual void VTable0x8c(); // vtable+0x8c
virtual void VTable0x90(); // vtable+0x90
virtual void VTable0x94(); // vtable+0x94
virtual MxResult VTable0x94(Vector3&, Vector3&, float, float, Vector3&); // vtable+0x94
virtual void VTable0x98(); // vtable+0x98
// FUNCTION: LEGO1 0x1000c990