Implement LegoPathActor::Vtable0x6c (#810)

* Implement LegoPathActor::VTable0x6c

* Update LEGO1/lego/legoomni/src/paths/legopathactor.cpp

Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>

* Fix logic / match

* Add BETA annotation

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
This commit is contained in:
Nathan M Gilbert
2024-04-17 06:34:21 -04:00
committed by GitHub
parent 536c4336f3
commit d639eb4c2b
19 changed files with 189 additions and 30 deletions

View File

@@ -64,9 +64,17 @@ void LegoRaceCar::SetWorldSpeed(MxFloat p_worldSpeed)
}
// STUB: LEGO1 0x100144f0
void LegoRaceCar::VTable0x6c()
MxU32 LegoRaceCar::VTable0x6c(
LegoPathBoundary* p_boundary,
Vector3& p_v1,
Vector3& p_v2,
float p_f1,
float p_f2,
Vector3& p_v3
)
{
// TODO
return 0;
}
// STUB: LEGO1 0x10014530