Implement LegoPathActor::Vtable0x6c (#810)

* Implement LegoPathActor::VTable0x6c

* Update LEGO1/lego/legoomni/src/paths/legopathactor.cpp

Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>

* Fix logic / match

* Add BETA annotation

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
This commit is contained in:
Nathan M Gilbert
2024-04-17 06:34:21 -04:00
committed by GitHub
parent 536c4336f3
commit d639eb4c2b
19 changed files with 189 additions and 30 deletions

View File

@@ -805,9 +805,10 @@ void LegoAnimPresenter::FUN_1006c8a0(MxBool p_bool)
}
// STUB: LEGO1 0x1006c8f0
void LegoAnimPresenter::VTable0x94()
MxResult LegoAnimPresenter::VTable0x94(Vector3&, Vector3&, float, float, Vector3&)
{
// TODO
return SUCCESS;
}
// STUB: LEGO1 0x1006ca50