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Use MxGeometry header (#1399)
* Use MxGeometry header * Fix comment --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -6,7 +6,7 @@
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#include "legostate.h"
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#include "legoworld.h"
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#include "misc.h"
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#include "mxrect32.h"
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#include "mxgeometry.h"
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#include "radio.h"
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class MxNotificationParam;
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@@ -82,7 +82,7 @@ struct InfocenterMapEntry {
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MxStillPresenter* m_destCtl; // 0x00
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undefined4 m_unk0x04; // 0x04
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MxRect32 m_area; // 0x08
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MxRect<MxS32> m_area; // 0x08
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};
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// VTABLE: LEGO1 0x100d9338
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