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Use MxGeometry header (#1399)
* Use MxGeometry header * Fix comment --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -2,9 +2,9 @@
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#define LEGOCAMERACONTROLLER_H
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#include "legopointofviewcontroller.h"
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#include "mxgeometry.h"
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#include "mxgeometry/mxgeometry3d.h"
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#include "mxgeometry/mxmatrix.h"
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#include "mxpoint32.h"
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// VTABLE: LEGO1 0x100d57b0
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// VTABLE: BETA10 0x101bb748
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