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Use MxGeometry header (#1399)
* Use MxGeometry header * Fix comment --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -3,8 +3,8 @@
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#include "decomp.h"
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#include "mxbitmap.h"
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#include "mxgeometry.h"
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#include "mxmediapresenter.h"
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#include "mxrect32.h"
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#include <ddraw.h>
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