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Use MxGeometry header (#1399)
* Use MxGeometry header * Fix comment --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -301,7 +301,7 @@ void MxVideoPresenter::PutFrame()
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MxDisplaySurface* displaySurface = MVideoManager()->GetDisplaySurface();
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MxRegion* region = MVideoManager()->GetRegion();
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MxRect32 rect(MxPoint32(0, 0), MxSize32(GetWidth(), GetHeight()));
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rect.AddPoint(GetLocation());
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rect += GetLocation();
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LPDIRECTDRAWSURFACE ddSurface = displaySurface->GetDirectDrawSurface2();
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if (m_action->GetFlags() & MxDSAction::c_bit5) {
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