Implement remaining LegoGameState functions (#1172)

* Implement remaining LegoGameState functions

* Naming fixes

* Fix naming
This commit is contained in:
Christian Semmler
2024-11-27 15:42:05 -07:00
committed by GitHub
parent 106647e5af
commit d6796ad86a
5 changed files with 189 additions and 25 deletions

View File

@@ -121,7 +121,7 @@ MxLong InfocenterDoor::HandleControl(LegoControlManagerNotificationParam& p_para
}
else {
MxDSAction action;
action.SetObjectId(503);
action.SetObjectId(InfodoorScript::c_iic007in_PlayWav);
action.SetAtomId(*g_infodoorScript);
BackgroundAudioManager()->LowerVolume();
Start(&action);
@@ -130,7 +130,7 @@ MxLong InfocenterDoor::HandleControl(LegoControlManagerNotificationParam& p_para
}
else {
MxDSAction action;
action.SetObjectId(500);
action.SetObjectId(InfodoorScript::c_iic037in_PlayWav);
action.SetAtomId(*g_infodoorScript);
BackgroundAudioManager()->LowerVolume();
Start(&action);