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Implement/match Act1State::RemoveActors (#1132)
* Implement/match Act1State::RemoveActors * Fix annotation
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@@ -3,6 +3,7 @@
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#include "actionsfwd.h"
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#include "legogamestate.h"
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#include "legonamedplane.h"
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#include "legostate.h"
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#include "legoworld.h"
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#include "radio.h"
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@@ -32,41 +33,6 @@ public:
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c_floor3
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};
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// SIZE 0x4c
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class NamedPlane {
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public:
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// FUNCTION: LEGO1 0x10033800
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NamedPlane() {}
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void SetName(const char* p_name) { m_name = p_name; }
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const MxString* GetName() const { return &m_name; }
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// FUNCTION: LEGO1 0x100344d0
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MxResult Serialize(LegoFile* p_file)
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{
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if (p_file->IsWriteMode()) {
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p_file->WriteString(m_name);
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p_file->WriteVector3(m_point1);
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p_file->WriteVector3(m_point2);
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p_file->WriteVector3(m_point3);
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}
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else if (p_file->IsReadMode()) {
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p_file->ReadString(m_name);
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p_file->ReadVector3(m_point1);
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p_file->ReadVector3(m_point2);
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p_file->ReadVector3(m_point3);
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}
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return SUCCESS;
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}
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private:
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MxString m_name; // 0x00
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Mx3DPointFloat m_point1; // 0x10
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Mx3DPointFloat m_point2; // 0x24
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Mx3DPointFloat m_point3; // 0x38
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};
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Act1State();
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// FUNCTION: LEGO1 0x100338a0
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@@ -82,12 +48,12 @@ public:
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return !strcmp(p_name, Act1State::ClassName()) || LegoState::IsA(p_name);
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}
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MxBool SetFlag() override; // vtable+0x18
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MxBool Reset() override; // vtable+0x18
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MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c
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void PlayCptClickDialogue();
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void StopCptClickDialogue();
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void FUN_10034b60();
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void RemoveActors();
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void FUN_10034d00();
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MxU32 GetUnknown18() { return m_unk0x018; }
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@@ -113,31 +79,28 @@ public:
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undefined m_unk0x021; // 0x021
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MxBool m_unk0x022; // 0x022
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undefined m_unk0x023; // 0x023
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NamedPlane m_unk0x024; // 0x024
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NamedPlane m_unk0x070; // 0x070
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NamedPlane m_unk0x0bc; // 0x0bc
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NamedPlane m_unk0x108; // 0x108
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LegoNamedPlane m_motocyclePlane; // 0x024
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LegoNamedPlane m_bikePlane; // 0x070
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LegoNamedPlane m_skateboardPlane; // 0x0bc
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LegoNamedPlane m_helicopterPlane; // 0x108
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LegoNamedTexture* m_unk0x154; // 0x154
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LegoNamedTexture* m_unk0x158; // 0x158
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LegoNamedTexture* m_unk0x15c; // 0x15c
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Helicopter* m_helicopter; // 0x160
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NamedPlane m_unk0x164; // 0x164
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LegoNamedPlane m_jetskiPlane; // 0x164
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LegoNamedTexture* m_unk0x1b0; // 0x1b0
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LegoNamedTexture* m_unk0x1b4; // 0x1b4
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Jetski* m_jetski; // 0x1b8
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NamedPlane m_unk0x1bc; // 0x1bc
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LegoNamedPlane m_dunebuggyPlane; // 0x1bc
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LegoNamedTexture* m_unk0x208; // 0x208
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DuneBuggy* m_dunebuggy; // 0x20c
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NamedPlane m_unk0x210; // 0x210
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LegoNamedPlane m_racecarPlane; // 0x210
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LegoNamedTexture* m_unk0x25c; // 0x25c
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LegoNamedTexture* m_unk0x260; // 0x260
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LegoNamedTexture* m_unk0x264; // 0x264
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RaceCar* m_racecar; // 0x268
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};
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// FUNCTION: LEGO1 0x10033a70
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// Act1State::NamedPlane::~NamedPlane
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// VTABLE: LEGO1 0x100d6fb8
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// SIZE 0x140
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class Isle : public LegoWorld {
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@@ -184,6 +147,8 @@ public:
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void FUN_10033350();
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friend class Act1State;
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// SYNTHETIC: LEGO1 0x10030a30
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// Isle::`scalar deleting destructor'
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