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Implement/match Act1State::RemoveActors (#1132)
* Implement/match Act1State::RemoveActors * Fix annotation
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@@ -67,7 +67,7 @@ public:
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return !strcmp(p_name, AnimState::ClassName()) || LegoState::IsA(p_name);
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}
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MxBool SetFlag() override; // vtable+0x18
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MxBool Reset() override; // vtable+0x18
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MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c
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void CopyToAnims(MxU32, AnimInfo* p_anims, MxU32& p_outExtraCharacterId);
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