Implement/match Act1State::RemoveActors (#1132)

* Implement/match Act1State::RemoveActors

* Fix annotation
This commit is contained in:
Christian Semmler
2024-11-03 11:06:09 -07:00
committed by GitHub
parent 040c97d92a
commit d8412a4697
16 changed files with 163 additions and 99 deletions

View File

@@ -383,7 +383,7 @@ void LegoAnimationManager::Reset(MxBool p_und)
m_unk0x402 = FALSE;
if (p_und && m_animState != NULL) {
m_animState->SetFlag();
m_animState->Reset();
}
MxBool suspended = m_suspended;
@@ -2951,7 +2951,7 @@ MxResult AnimState::Serialize(LegoFile* p_file)
}
// FUNCTION: LEGO1 0x100654f0
MxBool AnimState::SetFlag()
MxBool AnimState::Reset()
{
if (m_unk0x10 != NULL) {
m_extraCharacterId = 0;