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Implement/match Act1State::RemoveActors (#1132)
* Implement/match Act1State::RemoveActors * Fix annotation
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@@ -718,3 +718,9 @@ void LegoPathActor::VTable0xa8()
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FUN_10010c30();
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}
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}
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// STUB: LEGO1 0x1002f770
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void LegoPathActor::UpdatePlane(LegoNamedPlane& p_namedPlane)
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{
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// TODO
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}
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