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Improve match of LegoBuildingManager::ScheduleAnimation
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@@ -680,7 +680,11 @@ void LegoBuildingManager::ScheduleAnimation(LegoEntity* p_entity, MxLong p_lengt
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entry->m_entity = p_entity;
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entry->m_entity = p_entity;
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entry->m_roi = p_entity->GetROI();
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entry->m_roi = p_entity->GetROI();
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entry->m_time = Timer()->GetTime() + p_length + 1000;
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MxLong time = Timer()->GetTime();
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time += p_length;
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entry->m_time = time + 1000;
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entry->m_unk0x0c = entry->m_roi->GetWorldPosition()[1];
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entry->m_unk0x0c = entry->m_roi->GetWorldPosition()[1];
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entry->m_muted = p_haveSound == FALSE;
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entry->m_muted = p_haveSound == FALSE;
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FUN_100307b0(p_entity, -2);
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FUN_100307b0(p_entity, -2);
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