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Implement ViewManager::FUN_100a6dc0 (#697)
* Update viewmanager.cpp * Fix function --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -26,7 +26,7 @@ public:
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void FUN_100a65b0(ViewROI* p_roi, int p_und);
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void FUN_100a66a0(ViewROI* p_roi);
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void SetPOVSource(const OrientableROI* point_of_view);
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float FUN_100a6dc0(const BoundingSphere& p_bounding_sphere);
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float ProjectedSize(const BoundingSphere& p_bounding_sphere);
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ViewROI* Pick(Tgl::View* p_view, unsigned long x, unsigned long y);
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void SetResolution(int width, int height);
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void SetFrustrum(float fov, float front, float back);
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@@ -50,7 +50,7 @@ private:
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RealtimeView rt_view; // 0x14
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ROIList visible_rois; // 0x18
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float unk0x28; // 0x28
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float unk0x2c; // 0x2c
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float view_area_at_one; // 0x2c
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unsigned int flags; // 0x30
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float width; // 0x34
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float height; // 0x38
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