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Implement/match Isle::HandleClick (#690)
* Isle::HandleClick * WIP * Match
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@@ -103,7 +103,7 @@ MxLong ElevatorBottom::HandleClick(LegoControlManagerEvent& p_param)
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state = (Act1State*) gs->CreateState("Act1State");
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}
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state->SetUnknown1c(1);
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state->SetElevatorFloor(Act1State::c_floor1);
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m_destLocation = LegoGameState::e_elevride;
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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VariableTable()->SetVariable(g_varCAMERALOCATION, "LCAMZI1,90");
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