Implement/match Isle::HandleClick (#690)

* Isle::HandleClick

* WIP

* Match
This commit is contained in:
Christian Semmler
2024-03-18 12:31:22 -04:00
committed by GitHub
parent 44f49a7a57
commit d96679ea9e
10 changed files with 229 additions and 11 deletions

View File

@@ -103,7 +103,7 @@ MxLong ElevatorBottom::HandleClick(LegoControlManagerEvent& p_param)
state = (Act1State*) gs->CreateState("Act1State");
}
state->SetUnknown1c(1);
state->SetElevatorFloor(Act1State::c_floor1);
m_destLocation = LegoGameState::e_elevride;
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
VariableTable()->SetVariable(g_varCAMERALOCATION, "LCAMZI1,90");