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Implement/match LegoROI::FUN_100a9210 (#638)
* Implement/match LegoROI::FUN_100a9210 * Fix order
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@@ -28,6 +28,7 @@ public:
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float VTable0x10() override { return 0.0; } // vtable+0x10
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LegoResult Read(Tgl::Renderer*, LegoTextureContainer* p_textureContainer, LegoStorage* p_storage);
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LegoResult FUN_100aad00(LegoTextureInfo* p_textureInfo);
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static LegoBool FUN_100aae20(const LegoChar* p_name);
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