Implement/match LegoAnimationManager::AddExtra (#901)

* Implement/match LegoAnimationManager::AddExtra

* Rename member

* Fix param names

* Remove space
This commit is contained in:
Christian Semmler
2024-05-10 14:07:38 -04:00
committed by GitHub
parent a1388adcd7
commit d9a82323ca
20 changed files with 522 additions and 226 deletions

View File

@@ -889,7 +889,7 @@ void LegoGameState::SwitchArea(Area p_area)
LoadIsle();
VariableTable()->SetVariable("VISIBILITY", "Hide Gas");
CurrentActor()->ResetWorldTransform(FALSE);
NavController()->UpdateCameraLocation(59); // LCAMZG1 in g_cameraLocations
NavController()->UpdateLocation(59); // LCAMZG1 in g_cameraLocations
VideoManager()->Get3DManager()->SetFrustrum(90, 0.1f, 250.0f);
InvokeAction(Extra::ActionType::e_start, *g_isleScript, IsleScript::c_GaraDoor, NULL);
break;