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Implement/match Act3::Notify (#1200)
* Implement/match Act3::Notify * Fix typo
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@@ -24,13 +24,14 @@ struct Act3ListElement {
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};
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// SIZE 0x10
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class Act3List {
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class Act3List : private list<Act3ListElement> {
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public:
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Act3List() { m_unk0x04 = 0; }
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void FUN_100720d0(MxU32 p_objectId);
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private:
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list<Act3ListElement> m_unk0x00; // 0x00
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undefined4 m_unk0x04; // 0x0c
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undefined4 m_unk0x04; // 0x0c
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};
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// VTABLE: LEGO1 0x100d4fc8
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@@ -108,6 +109,8 @@ public:
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void FUN_10073430();
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protected:
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MxLong HandleTransitionEnd();
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Act3State* m_state; // 0xf8
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Act3Ammo m_pizzas[MAX_PIZZAS]; // 0xfc
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Act3Ammo m_donuts[MAX_DONUTS]; // 0x217c
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@@ -118,12 +121,15 @@ protected:
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Helicopter* m_copter; // 0x420c
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Act3Shark* m_shark; // 0x4210
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MxFloat m_time; // 0x4214
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undefined4 m_unk0x4218; // 0x4218
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undefined m_unk0x4218; // 0x4218
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undefined m_unk0x4219; // 0x4219
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undefined m_unk0x421a; // 0x421a
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undefined m_unk0x421b; // 0x421b
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undefined m_unk0x421c; // 0x421c
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undefined m_unk0x421d; // 0x421d
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undefined m_unk0x421e; // 0x421e
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Act3List m_unk0x4220; // 0x4220
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undefined4 m_unk0x4230[15]; // 0x4230
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MxPresenter* m_helicopterDots[15]; // 0x4230
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Act3Script::Script m_unk0x426c; // 0x426c
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LegoGameState::Area m_destLocation; // 0x4270
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};
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