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Implement/match LegoPathActor::ParseAction (#946)
* Implement/match LegoPathActor::ParseAction * Fix naming * Space
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@@ -27,7 +27,7 @@ IslePathActor::IslePathActor()
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m_world = NULL;
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m_unk0x13c = 6.0;
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m_unk0x15c = 1.0;
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m_unk0x158 = 0;
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m_unk0x158 = NULL;
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}
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// FUNCTION: LEGO1 0x1001a280
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