Implement/match LegoPathActor::ParseAction (#946)

* Implement/match LegoPathActor::ParseAction

* Fix naming

* Space
This commit is contained in:
Christian Semmler
2024-05-24 13:07:45 -04:00
committed by GitHub
parent 6774784b37
commit db90807d53
25 changed files with 137 additions and 75 deletions

View File

@@ -87,7 +87,7 @@ MxU32 SkateBoard::VTable0xcc()
if (GameState()->GetActorId() != CurrentActor()->GetActorId()) {
if (!CurrentActor()->IsA("SkateBoard")) {
CurrentActor()->VTable0xe4();
((IslePathActor*) CurrentActor())->VTable0xe4();
}
}