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Implement/match LegoPathActor::ParseAction (#946)
* Implement/match LegoPathActor::ParseAction * Fix naming * Space
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@@ -1,7 +1,6 @@
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#include "legoworld.h"
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#include "anim/legoanim.h"
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#include "islepathactor.h"
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#include "legoanimationmanager.h"
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#include "legoanimpresenter.h"
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#include "legobuildingmanager.h"
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@@ -701,7 +700,7 @@ void LegoWorld::Enable(MxBool p_enable)
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else if (!p_enable && m_set0xd0.empty()) {
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MxPresenter* presenter;
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LegoPathController* controller;
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IslePathActor* actor = CurrentActor();
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LegoPathActor* actor = CurrentActor();
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if (actor) {
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RemovePathActor(actor);
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