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Implement more anim.lib Read functions (#578)
* Implement Read functions * Add annotation
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@@ -8,12 +8,16 @@
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// SIZE 0x08
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class LegoAnimKey {
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public:
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enum Flags {
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c_bit1 = 0x01
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};
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LegoAnimKey();
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LegoResult Read(LegoStorage* p_storage);
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protected:
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undefined m_unk0x00; // 0x00
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undefined4 m_unk0x04; // 0x04
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undefined m_unk0x00; // 0x00
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float m_unk0x04; // 0x04
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};
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// SIZE 0x14
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@@ -60,7 +64,7 @@ public:
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LegoResult Read(LegoStorage* p_storage);
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protected:
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undefined m_unk0x00; // 0x08
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undefined m_unk0x08; // 0x08
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};
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// VTABLE: LEGO1 0x100db8c8
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@@ -88,6 +92,23 @@ protected:
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undefined m_unk0x20[0x14]; // 0x20
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};
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// SIZE 0x08
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struct LegoAnimActorEntry {
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LegoChar* m_name; // 0x00
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undefined4 m_unk0x04; // 0x04
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};
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// SIZE 0x24
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class LegoAnimScene {
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public:
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LegoAnimScene();
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~LegoAnimScene();
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LegoResult Read(LegoStorage* p_storage);
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private:
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undefined m_unk0x00[0x24]; // 0x00
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};
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// VTABLE: LEGO1 0x100db8d8
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// SIZE 0x18
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class LegoAnim : public LegoTree {
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@@ -95,17 +116,17 @@ public:
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LegoAnim();
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~LegoAnim() override;
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LegoTime GetDuration() { return m_duration; }
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LegoResult Write(LegoStorage* p_storage) override; // vtable+0x08
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virtual LegoResult Read(LegoStorage* p_storage, LegoS32); // vtable+0x10
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LegoResult Write(LegoStorage* p_storage) override; // vtable+0x08
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virtual LegoResult Read(LegoStorage* p_storage, LegoS32 p_parseScene); // vtable+0x10
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// SYNTHETIC: LEGO1 0x100a0ba0
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// LegoAnim::`scalar deleting destructor'
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protected:
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LegoTime m_duration; // 0x08
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undefined4 m_unk0x0c; // 0x0c
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undefined4 m_unk0x10; // 0x10
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undefined4 m_unk0x14; // 0x14
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LegoTime m_duration; // 0x08
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LegoAnimActorEntry* m_actors; // 0x0c
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LegoU32 m_numActors; // 0x10
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LegoAnimScene* m_scene; // 0x14
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// FUNCTION: LEGO1 0x100a1040
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LegoTreeNodeData* CreateData() override { return new LegoAnimNodeData(); } // vtable+0x0c
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