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Fixes for building isle with mingw on Linux (#410)
* Add LEGO1.DLL resources * Rename smack files to lowercase This fixes casing issues with mingw on Linux Also use double quotes for #error * cmake: dxguid must come after dinput * cmake: create LEGO1.DLL instead of libLEGO1.DLL, when using mingw * act3actor.h was not including mxcore.h, and using incorrect override * g_mcoreCount seem to be signed integers * LegoCameraController: return references to static data in stub functions * Include string.h, stdlib.h and stdio.h for use of libc functions * Override MxAtomId::operator!= * Fix use of STL's std::map + std::vector * Fix template functions for mingw * iterator object is used after the for loop * IDirectDrawSurface::BltFast's first 2 arguments are x/y coordinates, not pointers * Add stub ViewLODListManager::Lookup * Fixes * Format * Remove unnecessary COMPAT_CONST use --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -207,6 +207,7 @@ add_library(lego1 SHARED
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LEGO1/realtime/realtimeview.cpp
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LEGO1/realtime/vector.cpp
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LEGO1/registrationbook.cpp
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LEGO1/res/lego1.rc
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LEGO1/score.cpp
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LEGO1/scorestate.cpp
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LEGO1/skateboard.cpp
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@@ -254,10 +255,11 @@ endif()
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target_link_directories(lego1 PRIVATE "${CMAKE_SOURCE_DIR}/3rdparty/smack")
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# Link libraries
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target_link_libraries(lego1 PRIVATE ddraw dsound dxguid dinput winmm d3drm smack)
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target_link_libraries(lego1 PRIVATE ddraw dsound dinput dxguid winmm d3drm smack)
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# Make sure filenames are ALL CAPS
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set_property(TARGET lego1 PROPERTY OUTPUT_NAME LEGO1)
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set_property(TARGET lego1 PROPERTY PREFIX "")
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set_property(TARGET lego1 PROPERTY SUFFIX ".DLL")
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if (ISLE_BUILD_APP)
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