Fix camera glitch (#1031)

This commit is contained in:
Christian Semmler
2024-06-13 16:09:14 -04:00
committed by GitHub
parent e5d66d597d
commit dd1c11a933
4 changed files with 9 additions and 11 deletions

View File

@@ -706,12 +706,10 @@ void TimeROI::FUN_100a9b40(Matrix4& p_matrix, LegoTime p_time)
m_time = p_time;
Mx3DPointFloat targetPosition(p_matrix[3]);
Vector3 vec(m_local2world[3]);
// TODO: Figure out how to get type right for the call
((Vector3&) targetPosition).Sub(Vector3(m_local2world[3]));
float division = time * 0.001;
((Vector3&) targetPosition).Div(division);
((Vector3&) targetPosition).Sub(vec);
((Vector3&) targetPosition).Div(time * 0.001);
FUN_100a5a30(targetPosition);
}