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Implement Helicopter (#329)
* Implement Helicopter * Fix names * Fix some issues * Disable warning --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -21,6 +21,12 @@ public:
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{
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return !strcmp(p_name, Act1State::ClassName()) || LegoState::IsA(p_name);
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};
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inline void SetUnknown18(MxU32 p_unk0x18) { m_unk0x18 = p_unk0x18; }
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protected:
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undefined m_unk0x8[0x10]; // 0x8
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MxU32 m_unk0x18; // 0x18
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};
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#endif // ACT1STATE_H
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