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Implement Helicopter (#329)
* Implement Helicopter * Fix names * Fix some issues * Disable warning --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -2,44 +2,6 @@
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DECOMP_SIZE_ASSERT(LegoActor, 0x78)
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// Probably in header
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// FUNCTION: LEGO1 0x10002cc0
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MxFloat LegoActor::VTable0x50()
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{
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return m_unk0x68;
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}
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// FUNCTION: LEGO1 0x10002cd0
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void LegoActor::VTable0x54(MxFloat p_unk0x68)
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{
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m_unk0x68 = p_unk0x68;
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}
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// FUNCTION: LEGO1 0x10002ce0
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void LegoActor::VTable0x58(MxFloat p_unk0x70)
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{
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m_unk0x70 = p_unk0x70;
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}
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// FUNCTION: LEGO1 0x10002cf0
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MxFloat LegoActor::VTable0x5c()
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{
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return m_unk0x70;
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}
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// FUNCTION: LEGO1 0x10002d00
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undefined LegoActor::VTable0x60()
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{
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return m_unk0x74;
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}
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// FUNCTION: LEGO1 0x10002d10
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void LegoActor::VTable0x64(undefined p_unk0x74)
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{
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m_unk0x74 = p_unk0x74;
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}
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// End header
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// FUNCTION: LEGO1 0x1002d110
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LegoActor::LegoActor()
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{
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