Implement Helicopter (#329)

* Implement Helicopter

* Fix names

* Fix some issues

* Disable warning

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Nathan M Gilbert
2023-12-14 11:50:29 -05:00
committed by GitHub
parent 88581420d5
commit deaed23e41
37 changed files with 628 additions and 318 deletions

View File

@@ -4,6 +4,8 @@
#include "matrix.h"
#include "roi.h"
// VTABLE: LEGO1 0x100dbc08
// SIZE 0xdc
class OrientableROI : public ROI {
public:
// FUNCTION: LEGO1 0x100a4420
@@ -16,34 +18,30 @@ public:
ZEROVEC3(m_world_velocity);
IDENTMAT4(m_local2world.GetMatrix());
}
virtual const Vector3& GetWorldVelocity() const override; // vtable+0x8
virtual const BoundingBox& GetWorldBoundingBox() const override; // vtable+0xc
virtual const BoundingSphere& GetWorldBoundingSphere() const override; // vtable+0x10
// FUNCTION: LEGO1 0x100a5db0
virtual void VTable0x14() { VTable0x1c(); } // vtable+0x14
virtual void UpdateWorldBoundingVolumes() = 0; // vtable+0x18
virtual void VTable0x1c(); // vtable+0x1c
virtual void SetLocalTransform(const Matrix4Impl& p_transform); // vtable+0x20
virtual void VTable0x24(const Matrix4Data& p_transform); // vtable+0x24
virtual void UpdateWorldData(const Matrix4Data& p_transform); // vtable+0x28
virtual void UpdateWorldVelocity(); // vtable+0x2c
// SYNTHETIC: LEGO1 0x100a4630
// OrientableROI::`scalar deleting destructor'
virtual const Vector3& GetWorldVelocity() const;
virtual const BoundingBox& GetWorldBoundingBox() const;
virtual const BoundingSphere& GetWorldBoundingSphere() const;
protected:
// vtable + 0x14
virtual void VTable0x14() { VTable0x1c(); }
virtual void UpdateWorldBoundingVolumes() = 0;
public:
virtual void VTable0x1c();
// vtable + 0x20
virtual void SetLocalTransform(const Matrix4Impl& p_transform);
virtual void VTable0x24(const Matrix4Data& p_transform);
virtual void UpdateWorldData(const Matrix4Data& p_transform);
virtual void UpdateWorldVelocity();
protected:
char m_unk0xc;
char m_unk0xc; // 0xc
Matrix4Data m_local2world; // 0x10
BoundingBox m_world_bounding_box; // 0x58
BoundingSphere m_world_bounding_sphere; // 0xa8
Vector3Data m_world_velocity; // 0xc0
unsigned int m_unk0xd4;
unsigned int m_unk0xd8;
unsigned int m_unk0xd4; // 0xd4
unsigned int m_unk0xd8; // 0xd8
};
#endif // ORIENTABLEROI_H